Sand Loop Level 340 Solution Walkthrough | Sand Loop 340

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Sand Loop Level 340 Gameplay
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Sand Loop Level 340 Guide: The Mt. Fuji Pagoda Puzzle

This level features a beautiful pixel art rendition of a classic Japanese landscape: Mt. Fuji behind a Red Pagoda. The image is striking, but don't let the peaceful scenery fool you. This is a Logic Level disguised as a pretty picture. It isn't about speed; it's about managing a very specific "Ice Block" countdown in the center of the board while juggling a restricted color palette.

You are working with a 5-slot conveyor belt capacity. The board is tight, cluttered with mystery buckets (grey with question marks) and locked "Frozen" buckets that require specific matches to clear.

Sand Loop Level 340 Solution: Mt. Fuji Landscape

Take a second to look at the target image on the top screen.

  • Color Palette Deep Dive: You have four primary colors here. Cyan (sky/background), Dark Blue (mountain base), Red (Sun and Pagoda), and Pink (Cherry Blossoms). There is also White for the snowcap on Fuji, but that usually comes from specific buckets or mixing (though in this specific tray setup, we see mostly solid primary buckets).
  • The "Danger Zones": The Cherry Blossom branch on the left is the killer. Those pink pixels are scattered and thin. If you send a massive wave of Pink sand too early, you'll waste it. If you send it too late, you'll be stuck waiting for pink cups while the dispenser pours blue.
  • Fill Order Prediction: The game logic usually prioritizes the "bottom-up" fill. Expect to paint the dark blue mountain base first, followed by the red pagoda structure, then the sky/sun. The pink blossoms are detail work that happens intermittently.

Tackling the Central Ice Block in Sand Loop Level 340

The biggest obstacle in Sand Loop Level 340 is the "32" Ice Block sitting dead center in the bottom tray.

This isn't just a blocker; it's a gatekeeper. It has a counter of 32. This means you need to clear 32 other cups from the board before this ice block shatters and reveals the cups underneath (or allows cups above to fall). It splits the board in half. You cannot access the bottom-center blue and red cups until you churn through the side stacks.

This forces a very aggressive playstyle: you must prioritize clearing the "easy" side cups (Left and Right columns) to tick that counter down. If you ignore the counter, you will run out of moves because the middle column is paralyzed.

Sand Loop Level 340 Step-by-Step Walkthrough

This level is a "Dependency Chain" puzzle. You can't just click colors you like. You have to click what's available to unlock the next layer.

1. Clearing the Side Stacks (The "Mystery" Phase)

Start by ignoring the center column entirely. You have 0/5 capacity. Use it.

  • Tap the top-most cups first. You have Cyan and Dark Blue on the top left/right. Get them on the belt immediately.
  • Prioritize the "Frozen 4" Buckets. You'll see white buckets encased in ice with a number "4" on them. These need 4 successful pours of any color nearby to break, or they might just be counting down clears. In this specific layout, they are often "Count Down" locks. Clearing the cups above them usually ticks them down.
  • Hit the Mystery Buckets (Grey ?). You have a lot of grey buckets in the second and third rows. You have to gamble on these early. Get them onto the belt. Their color will reveal once they hit the sand. If you don't clear these, you'll never reach the "32" count required to break the middle ice.

2. Managing the Red vs. Blue Balance

As you clear the sides, you will notice a pattern.

  • The Left side is heavy on Red and Dark Blue.
  • The Right side is heavy on Cyan and Pink.
  • Don't clog the belt with one color. If you see the dispenser is currently pouring Red (for the Pagoda), load your Red cups. If you load 3 Cyan cups while Red is pouring, they will just loop around, wasting space and time. Watch the nozzle!
  • The "Pink" Trap: You will unearth Pink cups on the right side. Do NOT spam them all at once unless the cherry blossom branch is active. If you send a pink cup and the nozzle is painting the blue mountain, that cup is wasted.

3. Cracking the 32 Ice Block

Around the mid-game, your counter on the central Ice Block will hit 0.

  • The Flood: Once that block breaks, the cups sitting on top of it (and trapped below it) become available. This usually releases a fresh supply of Dark Blue and Red.
  • Save a Slot: When you see the counter getting low (around 5 or 4), stop tapping wildly. Ensure you have 1 or 2 empty slots on your conveyor belt (e.g., keep capacity at 3/5). When the ice breaks, you want to immediately grab those central cups to keep the flow going.

4. Filling the Sky (The Final Stretch)

The last thing to fill is usually the massive Cyan sky.

  • By the end, you should mostly have Cyan cups left in the bottom corners.
  • The mistake players make here is "deadlocking." If you have 5 cups on the belt and none of them are the color currently pouring, the game stalls.
  • Always keep 1 slot open in the final phase. If the sand switches to Cyan and you have 5 Red cups looping, you lose. If you have 1 slot open, you can quickly tap a Cyan cup from the reserve to catch the stream.

Focus on the side columns to kill the center Ice Block. Match the nozzle color. Keep one slot open. That's how you beat Sand Loop 340.