Sand Loop Level 376 Solution Walkthrough | Sand Loop 376
How to solve Sand Loop level 376? Get instant solution for Sand Loop 376 with our step by step solution & video walkthrough.




Sand Loop Level 376 Guide: The Christmas Cat Stocking Puzzle
This level features a cozy pixel art piece: a yellow cat peeking out of a festive red Christmas stocking, set against a bright green background. It’s definitely a logic-heavy level rather than a pure speed run. You have multiple "Ice Blocks" (blue numbered hexagons) and locked crates that dictate exactly what order you must play. If you try to rush the background colors before unlocking the board, you will run out of slots fast.
The color palette is distinct:
- Vibrant Green: For the background corners.
- Bright Red & Dark Red: For the stocking body and stripes.
- Mustard Yellow: For the cat's head.
- White/Cream: For the stocking fur cuff and patterns.
Sand Loop Level 376 Solution: Analyzing the Art
Looking at the top screen, the artwork has a few distinct layers that determine your fill order.
Color Palette Deep Dive: This isn't just "red and green." You have distinct shades. The stocking is primarily a bright red, but notice the dark red stripes in the background behind the stocking? And the cat isn't just yellow; it has tiny dark details for eyes. You have specific Red cups and Dark Red cups in your tray. Do not mix them up. The White is crucial for the "cuff" of the stocking and the zigzag pattern on the foot.
The "Danger Zones": The zigzag pattern on the stocking (white crosses/lines on red) is the biggest trap. It requires alternating pours. If you just dump red sand continuously, you’ll paint over where the white crosses are supposed to go, or waste sand trying to fix it. The cat's face is also tricky; it sits right on top of the white fur cuff. You need a clean transition from white to yellow.
Fill Order Prediction: Because the stocking is at the bottom center, logic suggests filling that first. However, the game board forces a different hand. The tray is heavily blocked by Ice Blocks. You will likely be forced to clear the center column first, which means mixing Red and Green pours early to chip away at the blockers, rather than painting a perfect bottom-up picture immediately.
Tackling the "Ice Blockade" in Sand Loop Level 376
The specific obstacle here isn't just one block; it's a fortress of three high-number Ice Blocks (30, 33, and 25) plus two Locked Crates (requiring 6 and 5 matches).
This setup is nasty. The Ice Block 30 sits dead center in the second row. It blocks access to the white and yellow cups underneath it. You cannot reach the cat's colors (Yellow) or the cuff colors (White) easily until you smash this blue hexagon.
Worse, the Locked Crates on the left (6) and right (5) prevent you from clearing the sides. This creates a funnel. You must play the top layer of Red and Green cups to whittle down the center Ice Block. If you ignore the center and try to work the sides, you'll run out of available cups because the crates won't open until you've cleared enough matching colors. The center Ice Block is the keystone. Break it, and the board opens up.
Sand Loop Level 376 Step-by-Step Walkthrough
This level is a "Dependency Chain" puzzle. You can't just pick colors you like; you have to pick the colors that break the ice.
1. Cracking the Central Ice (30)
Your first few moves in Sand Loop Level 376 are scripted by the board layout. You start with 0/5 slots filled, but the board is packed.
- Focus immediately on the top row of Red and Green cups.
- The center Ice Block (30) takes damage every time you clear a cup adjacent to it.
- Send the top Red and Green cups to the conveyor. Don't worry too much about perfect painting yet; just get them moving to reduce that "30" counter.
- Crucial Tip: Do not pull the Dark Red cups from the second row yet if they aren't touching an active Ice Block you want to break. Focus fire on the center.
2. Unlocking the Side Crates
Once you've cleared the top layer, you'll expose the Locked Crates (Left: 6, Right: 5).
- These crates require you to clear 6 and 5 cups respectively to unlock.
- Now you need volume. Start feeding the conveyor with any available cup that matches the painting's current need (likely the red stocking base or green background).
- Keep your slot usage low (2/5 or 3/5). If you fill the conveyor with 5 cups to try and rush the crates, you might jam the belt if the colors don't pour fast enough.
3. The White Cuff Transition
As you break the lower Ice Blocks (33 and 25), you will finally access the White and Yellow cups buried at the bottom.
- This is the transition point. The red stocking body should be mostly done.
- You need to switch gears to the White cups for the fur cuff.
- Timing Alert: The white cuff is a thin strip. Do not overload the belt with white cups. One or two well-placed white cups are often enough. If you send four, the last two will likely dump waste sand over your nice red stocking or green background.
4. Finishing with the Cat
The Yellow cups are likely the last ones you'll free from the bottom center.
- Once the white cuff is poured, send the Yellow cups.
- The cat head is a solid block of color, so this part is easier. Just ensure you don't have stray Green cups leftover on the belt that might contaminate the cat's face.
- Watch out for the tiny eyes/mouth details—usually, the game handles these automatically if the base yellow is poured correctly, but ensure you don't overwrite them with a late red pour.
5. Final Cleanup
If you have any Green patches left in the top corners, use the remaining Green cups now. Doing this last is safer than doing it early, as it prevents green sand from accidentally falling into the stocking area during the chaotic early game. Clear the board, and you're done!


