Sand Loop Level 197 Solution Walkthrough | Sand Loop 197
How to solve Sand Loop level 197? Get instant solution for Sand Loop 197 with our step by step solution & video walkthrough.

Sand Loop Level 197 Guide: The Country Cottage Puzzle
Sand Loop Level 197 presents a charming, pixelated "Country Cottage" scene, complete with a heart-shaped tree and a picket fence. While the image looks peaceful, the puzzle mechanics are aggressive. This is strictly a Logic Level, defined by a restrictive 5-slot capacity and a densely packed, heart-shaped supply tray.
The hook here isn't speed; it's inventory management. The colors you need for the large background areas (Blue sky) are buried at the very bottom of the stack, while the colors for the intricate details (Red fence, Green leaves) are blocking your way at the top. If you pull too many cups without watching the dispenser color, you will clog your 5-slot limit and fail instantly.
Sand Loop Level 197 Solution: Decoding the Cottage
Before you tap a single cup, look at the target image at the top. You aren't just "painting"; you are matching a specific sequence.
The Color Palette:
- Sky: A massive block of Blue. This is your biggest filler, but most Blue cups are trapped at the bottom of the supply heart.
- Grass & Tree Canopy: Two shades of green. Light Green for the ground and tree edges, Dark Green for the shadows and bushes.
- The Cottage: Red for the roof and side wall, Orange for the front face.
- Details: Dark Red (Maroon) for the door, fence, and tree trunk.
The "Danger Zones": The tree trunk and the fence posts are only one pixel wide. This means the dispenser will flash Dark Red for a split second. If you don't have a Dark Red cup queued up exactly when that happens, you miss the pixel. Conversely, the Sky is a "safe zone"—long, continuous pours of Blue. The most common mistake on Sand Loop Level 197 is clogging your conveyor with Blue cups while the dispenser is trying to paint the tiny Red fence.
Tackling the Heart Stack in Sand Loop Level 197
The supply tray is arranged in a distinct heart shape. This isn't just for aesthetics; it's a structural prison for your cups.
The Obstacle: The Orange cups (needed for the house front) are buried in the "ventricles" of the heart—the lower-middle section. You cannot physically tap them until you clear the upper "atria" (the top lobes of the heart), which are full of Green and Red.
The Constraint: You have a 0/5 Slot Limit. This is extremely tight. You cannot treat the conveyor as a storage shelf. You must only tap a cup if you are reasonably sure the dispenser will need it within the next few seconds. If you tap three Greens to get to an Orange, but the dispenser is painting Blue sky, those three Greens will sit on the belt, block the sensor, and cause a game over.
Sand Loop Level 197 Step-by-Step Walkthrough
This level forces you to peel the "heart" layer by layer. Don't rush. Watch the nozzle indicator.
Clearing the Upper Lobes (Green & Red)
Your first few moves are dictated by the top layer. The dispenser usually starts with the bottom of the image—the grass.
- Prioritize Greens: The top left and right of the heart stack are Light Green and Dark Green. Tap these first to match the grass layers at the bottom of the canvas.
- The First Blues: There is a single Blue cup right in the top-center divot of the heart. Grab it early when the sky painting begins (or for the window details), but don't obsess over it yet.
- Watch the Fence: As the grass fills, the nozzle will switch to Dark Red for the fence. You must identify the Dark Red cups in the central column of the stack. Tap them individually. Do not queue multiple.
Excavating the House Colors (Orange & Red)
Once the grass is done, the image builds the house. This is the bottleneck.
- Dig for Orange: You need Orange for the front of the cottage. These cups are buried under the side Reds. You likely have to clear a few Reds (roof color) to free the Oranges.
- Buffer Management: If the dispenser wants Orange, but you have to move a Red to get to it, tap the Red only if you have space (e.g., 2/5 capacity). Let the Red ride the belt. Then tap the Orange immediately so it follows close behind.
- The Tree Trunk: The trunk is Dark Red. It connects the ground to the leaves. Ensure you have a Dark Red cup ready in the middle of your Green pours.
The Blue Flood (Sky Finish)
By the time the house and tree are built, you should be left with the bottom tip of the heart stack.
- Blue Dominance: The bottom of the supply tray is almost entirely Blue. This is perfect because the final phase of the painting is filling the large sky area.
- Rapid Fire: Once the detailed house is finished, you can be less careful. The sky consumes a lot of sand quickly. You can safely tap 2-3 Blue cups in a row to keep the flow continuous.
- Final Check: Ensure no stray Green cups are left on the belt before you commit to the final Blue flood. A rogue Green poured into the sky will ruin the 100% rating.


