Sand Loop Level 196 Solution Walkthrough | Sand Loop 196
How to solve Sand Loop level 196? Get instant solution for Sand Loop 196 with our step by step solution & video walkthrough.

Sand Loop Level 196 Guide: The Country House Puzzle
Sand Loop Level 196 presents you with a charming pixel art image of a "Country House," complete with a red roof, tan walls, and a puff of smoke. Don't let the cozy vibe fool you. This is a classic Logic/Excavation Level. There are no countdown timers or ice blocks to smash here. Instead, the difficulty comes from the "inverted supply" problem: the colors you need for the top of the painting (like the white smoke) are buried at the very bottom of your tray, forcing you to dig carefully without jamming your conveyor belt.
The primary hook here is the 0/5 Slot Capacity. You have very little wiggle room. One wrong tap that fills your fifth slot with a color you can't pour yet will force a restart.
Sand Loop Level 196 Solution: The Country House
Focus your attention on the pixel art canvas at the top. The image dictates your pouring rhythm.
- Color Palette Deep Dive:
- Deep Red: Used heavily for the Roof, the Windows/Door, and the bottom Dirt layer.
- Cyan: The dominant background (Sky).
- Orange/Tan: The main body of the house.
- Green: A strip of grass near the bottom.
- White: Two small puffs of smoke from the chimney.
- The "Danger Zones": The White Smoke is the biggest trap. Visually, the smoke is at the top of the artwork. Logically, you’d expect to paint it early. However, look at your tray—the White cups are buried at the very bottom center. The game forces you to paint the sky and roof first, likely layering the smoke on top later. Do not panic if the smoke doesn't fill immediately.
- Fill Order Prediction: You will be painting the Deep Red Roof and the Cyan Sky simultaneously first. The Orange House body comes second, followed by the Green Grass and Red Dirt.
Tackling the "Side Stack" Obstacle in Sand Loop Level 196
The specific obstacle in Sand Loop 196 isn't a lock; it's the Vertical Cyan Columns on the left and right edges of the tray.
These columns act as vertical walls. Because the tray refills from the top down or collapses inward, these side stacks stay static until you tap them. The problem? The Cyan Sky requires a massive amount of sand, but if you tap too many side Cyans at once, you choke your 0/5 capacity. If you ignore them, you can't reach the lower colors needed for the grass.
You must treat these side stacks as a "pressure valve." Only tap a Cyan cup when you see the sky progress bar stalling. Do not queue them up in advance.
Sand Loop Level 196 Step-by-Step Walkthrough
This level is entirely about dependency management. You cannot reach the middle Orange cups until the top Red cups are gone.
Clearing the Roof (The Red Wall)
Your tray's top row is a solid line of Deep Red cups.
- Begin by tapping the Deep Red cups. The game will prioritize filling the house's roof.
- Do not tap all 5 Reds instantly. Tap 3. Watch them hit the dispenser.
- As the roof fills, the game will start demanding Cyan for the sky. Tap 1 or 2 Cyan cups from the side stacks to keep the background filling.
- Finish the remaining top-row Reds. If you don't clear this row quickly, you cannot access the Orange cups needed for the next phase.
Excavating the House Body
Once the top Reds are gone, the second row is exposed. This row contains Green and Orange.
- The canvas will shift focus to the house walls. Tap the Orange cups immediately.
- Keep an eye on the Green cups in this row. The grass is lower on the canvas, so the dispenser might not accept Green sand yet. If you tap Green too early, it will just circle the conveyor belt, occupying a valuable slot.
- Wait until the Orange section (walls) is nearly done before introducing the Greens.
The Final Dig: Dirt and Smoke
Now you are deep in the tray. You have cleared the top two rows and chipped away at the side Cyan walls.
- The bottom center of the tray holds the final Deep Red cups (for the ground/dirt) and the elusive White cups.
- You likely need the Red Dirt to be poured before the game finalizes the image. Tap the bottom Reds.
- The White Smoke: These are likely the very last cups you will tap. Ensure you have saved a slot for them. Once the sky and roof are 100% complete, the game will finally allow the white sand to layer on top for the smoke effect. Tap them to finish the level.


