Sand Loop Level 380 Solution Walkthrough | Sand Loop 380
How to solve Sand Loop level 380? Get instant solution for Sand Loop 380 with our step by step solution & video walkthrough.




Sand Loop Level 380 Guide: The Rustic Cottage Puzzle
This is a classic "Ice Breaker" level disguised as a painting challenge. The target art is a charming Rustic Cottage, featuring a bright yellow facade, a distinct red roof, and green shrubbery. While the pixel art is cute, the puzzle mechanics underneath are aggressive. You are dealing with a heavy reliance on Mystery Cups (?) and two distinct Ice Blocks that gate your progress. If you don't chip away at those ice blocks immediately, you will run out of conveyor belt slots before the house even has a foundation.
Color Palette Breakdown
This level uses a warm, earthy palette. You need to identify these cups in the tray immediately:
- Golden Yellow: The primary color for the house walls and the ground.
- Vibrant Red: Used for the roof tiles, the door, and the windows.
- Forest Green: Essential for the bushes flanking the house and the tree foliage.
- Cream/White: This is your background color. It covers the sky and parts of the wall detailing.
- Dark Brown/Maroon: Used for the roof outline and the house's base foundation.
Sand Loop Level 380 Solution: Analyzing the House Structure
Looking at the top screen, the painting logic is strictly bottom-up, but with a twist. The Dark Brown foundation and the Golden Yellow ground are your anchor points. However, the game throws a lot of Cream/White cups at you early on.
The Danger Zones:
- The Roof Outline: The dark brown trim on the roof is thin. If you send a Brown cup too early or too late, it will bleed into the Red roof or the Cream sky, ruining the crisp pixel edge.
- The Windows: The small red windows are surrounded by yellow walls. This requires precise "interruption" pouring—Yellow, gap, Red, gap, Yellow. Continuous pouring here is fatal.
- The Mystery Cups: You have a cluster of grey Mystery Cups (?) in the middle. These randomly turn into needed colors, but you can't predict them. Relying on them for specific details (like the windows) is risky. Use them for bulk fill areas like the sky or the main yellow walls.
Tackling the "Ice Blockade" in Sand Loop Level 380
The specific obstacle defining Sand Loop Level 380 is the Dual Ice Blockade. You have a "20" Ice Block in the upper middle and a "35" Ice Block at the bottom left.
This setup is nasty because the "20" block sits right on top of your Mystery Cups. Until you clear that top ice, you cannot access the randomized cups, which means you might starve for specific colors. The "35" block at the bottom guards a critical lane of Red and Green cups. You cannot passively wait for these to melt. You must actively match cups adjacent to them to break them down. If you ignore them, your tray will clog with unmatchable cups, leading to a game over.
Sand Loop Level 380 Step-by-Step Walkthrough
Victory here relies on aggressive matching to clear space, followed by careful rhythm for the house details.
1. Breaking the Initial Ice (The "20" Block)
Your first move isn't about painting; it's about demolition. Ignore the artistic needs of the canvas for a second. Look at the center column. You have Yellow and Black/Grey cups adjacent to the "20" ice block. Prioritize matches that touch this block. Every match reduces the counter. You need to shatter this first to open up the middle of the board. The Cream cups on the right side are safe to send up early to clear the board, as the background needs plenty of white paint anyway.
2. Managing the Tray Capacity (0/5 Limit)
Once the first ice block cracks, the middle tray floods with Mystery Cups. Do not panic and send them all at once. The conveyor has a strict 5-slot limit. If you send 5 Mystery Cups up, and they all turn into Green when you need Red, you will have to dump them and waste time. Keep 2 slots open on the conveyor at all times. Send 3 cups, watch what colors they reveal, and then react.
3. The Foundation and Ground Layer
Focus on finding Golden Yellow and Dark Brown cups. The bottom of the image is a solid stripe of yellow ground with a brown house base. These are "safe pours"—large blocks of color that are hard to mess up. Use this phase to get rid of any awkward cups in your tray that match these colors. If the "35" Ice Block is still standing, prioritize matches near it (usually Red or Green cups) to chip it down while you paint the base.
4. The "Window and Door" Rhythm
As you move up the house, you hit the Red Door and Windows. This is the hardest part of Sand Loop 380. The pattern is usually Green (bush) -> Yellow (wall) -> Red (door) -> Yellow (wall) -> Green (bush). Do not spam tap. Tap Green. Wait a beat. Tap Yellow. Wait a beat. Tap Red. You need physical gaps on the belt to ensure the sand falls distinctly into the correct pixel zones. If the cups are touching on the belt, the colors will blur.
5. The Roof and Sky Finish
By now, the "35" Ice Block should be destroyed, giving you access to the final reserves of Red and White cups. The roof is a large Red triangle. This is your victory lap. You can send Red cups in rapid succession here. Save the Cream/White cups for last to fill in the jagged edges of the sky around the roof. If you have leftover Mystery Cups, dump them now—they will likely turn into the dominant color remaining (usually Cream or Red).


