Sand Loop Level 240 Solution Walkthrough | Sand Loop 240
How to solve Sand Loop level 240? Get instant solution for Sand Loop 240 with our step by step solution & video walkthrough.

Sand Loop Level 240 Guide: The Hanging Apple Puzzle
The artwork for Sand Loop Level 240 features a vibrant, pixelated Red Apple hanging from a brown branch, set against a background of cyan sky and teal leaves. The bottom third of the canvas is a solid block of yellow sand. While the image looks simple—basically a fruit and some ground—the puzzle layout in the supply tray is nasty. This is not a speed level where you just smash glass. This is a Blind Logic level.
The main hook here is the combination of Ice Blocks and Mystery Cups. You have a massive "24" count Ice Block sitting dead center, and almost the entire bottom half of your supply tray is obscured by grey "?" cups. You don't know what colors you have until you clear the top layers. This uncertainty makes it incredibly easy to jam your conveyor belt with colors you can't use yet.
Sand Loop Level 240 Solution: The Red Apple
Before you start tapping, look at the pixel art target at the top of the screen. Understanding the layers is the only way to survive the Mystery Cup RNG (random number generation).
Color Palette Deep Dive:
- Golden Yellow: This is the ground. It covers the entire bottom width of the canvas. This is your "safety valve." If you reveal a Yellow cup, you can almost always dump it immediately because the ground layer is so big.
- Bright Red: The core of the apple. This is a massive, central blob of color.
- Cyan / Light Blue: The sky background. There is a lot of this, particularly on the left and right edges.
- Teal / Dark Green: The leaves in the upper corners.
- Dark Brown: The stem and branch. This is the danger color. The branch is thin. You need very few brown cups compared to yellow or red.
The "Danger Zones": The stem is the biggest trap. Because the branch is just a few pixels thick, you cannot afford to have three Brown cups on your conveyor belt at once. If you reveal multiple Brown mystery cups early, they will sit on your belt, occupying precious slots (you only have 5), and you won't be able to pour them fast enough to clear the clog. The other danger zone is the "highlight" on the apple—sometimes these fruit levels use a lighter orange or yellow for shine. Watch out for that mix-up.
Fill Order Prediction: Geometry dictates the flow.
- Yellow Ground: This fills first. It’s the base.
- Red Apple (Bottom): As the yellow finishes, the bottom curve of the apple starts.
- Cyan Sky (Sides): The sky fills parallel to the apple.
- Brown Stem (Top): This is strictly late-game. Do not pull brown cups early.
Tackling the "24" Ice Block in Sand Loop Level 240
The primary antagonist in Sand Loop Level 240 is the Ice Block in the center of the tray labeled "24".
This isn't just a frozen cup; it's a progress gate. The number 24 means you must successfully process (pour) 24 cups from other lanes before this block shatters. Until it breaks, the entire central column of your supply tray is useless. You cannot access the cups beneath it, and you cannot scroll that column.
This creates a bottleneck. You effectively lose 20% of your board space immediately. You are forced to play the edges. The problem? The edges are where the Mystery Cups live. If the side columns give you bad colors (like Brown for the stem) while the center column holds the Red you need for the apple, you will soft-lock. You must play aggressively on the sides to tick that counter down from 24 to 0 as fast as possible.
Sand Loop Level 240 Step-by-Step Walkthrough
Victory here relies on managing your "Slot Economy." You have a 5-cup capacity on the belt. Never fill it completely unless you are 100% sure the cups will drain instantly.
1. The Yellow Rush (Opening Moves)
Your very first taps should focus entirely on the Yellow and Cyan cups visible in the top row. The level gives you two Yellow cups and two Cyan cups right away.
- Tap the Yellows immediately. The bottom of the canvas is yellow sand, so these will pour instantly.
- Tap the Cyans next. The sky sections on the sides are usually open early.
- Why this matters: You need to clear these "sure things" to start revealing the Mystery Cups beneath them. Also, every cup you clear lowers the count on the central Ice Block.
2. Managing the Mystery Cup Reveal
Once the top row is clear, the grey "?" cups will slide up. This is the dangerous part of Sand Loop Level 240.
- Do NOT tap three "?" cups in a row. If you reveal three cups and they all turn out to be Brown (stem color) or a Red that isn't ready to pour, you have clogged 3 out of your 5 slots. Game over.
- The "One-by-One" Rule: Tap one mystery cup. Wait for it to reveal its color.
- If it matches a current need (Yellow/Cyan), send it to the belt.
- If it is a future color (Red/Brown), leave it in the tray if possible, or send it only if you have 4 empty slots.
- Your goal here is to churn through trash to lower the Ice Block counter without jamming the belt.
3. Cracking the Ice Block
Keep an eye on the number "24". As it drops to single digits (5, 4, 3...), prepare for the center column to unlock. The center column usually hides the bulk of the Red cups needed for the apple's body.
- Once the ice breaks, the cups underneath act like a burst. You might find a stack of identical colors.
- Prioritize these central cups immediately. The Red Apple is the largest "sink" for sand in the mid-game. Feeding the apple clears space faster than trying to fiddle with the sky or leaves.
4. The Tunnel Gate (The "5" Lock)
At the bottom center, there is a small archway labeled "5". This is a secondary lock. It usually requires 5 matches or 5 specific clears to open up the very bottom stash of cups.
- Don't obsess over this. Focus on the main Ice Block. The "5" gate will usually unlock naturally as a byproduct of clearing the Red Apple cups.
- However, if you find yourself running out of Red cups and the apple isn't finished, check if this gate is blocking the reserves. You may need to clear some side debris (Teal/Green leaves) to trigger the unlock.
5. The Delicate Finish: Stem and Leaves
The final phase of Sand Loop Level 240 is always the messiest. You will have a mostly filled canvas, with just the top details remaining: the brown stem and the green leaves.
- Slow Down. The pour zones for the stem are tiny.
- If you send a Brown cup and it pours for 0.5 seconds and stops, that cup is now stuck on your belt until the conveyor loops all the way back around.
- Ensure you have a clear shot at the canvas target before sending these final specific colors. If the belt is moving too fast, you'll miss the narrow stem opening and dump brown sand into the blue sky, ruining your percentage.
By respecting the "?" cups and attacking the Yellow sand first, you'll break that 24-count ice block and finish the apple with ease.


