Sand Loop Level 263 Solution Walkthrough | Sand Loop 263

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Sand Loop Level 263 Gameplay

Sand Loop Level 263 Guide: The Ginger Cat & Lemon Puzzle

Sand Loop 263 features a pixel art piece that’s deceptively cute: a ginger cat sitting next to what looks like a giant lemon slice or a yellow flower wheel. Don't let the cozy aesthetic fool you. This is a rigid logic puzzle, not a speed test. The entire level is a "dependency deadlock," meaning you literally cannot access the colors you need for the center of the image until you have almost completely cleared the sides.

The hook here is the massive "20" counter on the Ice Blocks. Most players panic seeing that number, thinking they need to make rapid-fire combos to break it. You don't. You just need to be systematic.

Sand Loop Level 263 Solution: The Ginger Cat Analysis

Before you tap a single cup, look at the art on the top screen. The fill order is strictly dictated by the tray layout, but knowing the color map helps you avoid mistakes when the conveyor gets crowded.

  • Color Palette:

    • Deep Red/Maroon: The floor the cat sits on. This is your bottom layer.
    • Orange & White: The cat itself. Notice the white is central (chest/face) and the orange is peripheral (ears, tail, body).
    • Yellow: The lemon/wheel object on the right side.
    • Blue: The massive background sky.
  • The Danger Zones: The Yellow sections are the biggest trap. The yellow cups are locked behind multiple layers of obstacles in columns 2 and 5. You will see blank spots in your art for a long time. Do not try to "save" space for them on the conveyor belt yet. You won't reach them until the end game.

  • Fill Order Prediction: Because the Red cups are sitting right on top of the accessible columns, the game forces you to paint the floor first. This is good design; it builds the image from the bottom up. The real trouble starts when you have to juggle the Orange and White cups for the cat's body while ignoring the locked Yellow section.

Tackling the "20" Ice Wall in Sand Loop 263

The specific obstacle defining Sand Loop Level 263 is the pair of Ice Blocks labeled "20". These blocks completely seal off columns 2 and 5.

Here is exactly how they work: They are Global Counters. They do not require you to match colors next to them. Instead, the number 20 represents the exact number of cups available in the other four columns (Columns 1, 3, 4, and 6).

Do the math:

  • Column 1 has 5 cups.
  • Column 3 has 5 cups.
  • Column 4 has 5 cups.
  • Column 6 has 5 cups.
  • Total = 20 cups.

This is the puzzle's gimmick. To break the ice and reach the Yellow cups needed for the lemon, you must clear every single accessible cup on the board. You cannot skip a blue cup or leave an orange one for later. The ice will only shatter when the rest of the tray is empty.

Sand Loop Level 263 Step-by-Step Walkthrough

This level allows zero creativity in the early game. You are on rails. Follow this dependency chain to avoid getting stuck with a full belt and no valid moves.

1. Laying the Red Floor

Your first moves are scripted. The only available cups are the four Red cups on the top row of columns 1, 3, 4, and 6. Tap them all.

  • Space them out slightly on the conveyor.
  • These will paint the dark maroon strip at the bottom of the canvas.
  • Crucial: Do not worry about "saving" slots. You need to get these out of the way to expose the White and Orange layer beneath.

2. Building the Cat (Orange vs. White)

Once the Red is gone, you’ll see White cups in the middle columns (3 & 4) and Orange cups in the outer columns (1 & 6).

  • Look at the cat. The white patch is in the center of the body. The orange is on the outside.
  • The game syncs well here. Load the White cups to fill the chest and face. Load the Orange cups to fill the tail and ears.
  • Tip: Keep an eye on the pixel progress. If the cat's chest is finished, stop pulling White cups immediately, even if they are available. You don't want to waste paint or clog the output nozzle.

3. The Blue Background Grind

This is where it feels wrong, but you have to trust the math. Beneath the cat colors (White/Orange), you will find Blue cups.

  • At this point, you probably haven't finished the Yellow lemon yet. That's fine.
  • You must use these Blue cups to paint the background sky.
  • Every Blue cup you clear ticks down the "20" counter on the Ice Blocks.
  • Warning: The Blue background wraps around the Yellow lemon. It is safe to paint the blue sky even if the lemon is empty. The game logic knows not to paint over the yellow pixels yet. Just clear the cups.

4. Cracking the Locks & The Lemon

Once you clear the final Blue cup from the side columns, the "20" counter hits zero. The Ice Blocks in columns 2 and 5 will shatter instantly.

  • Now you face two Blue Locks labeled "4".
  • These locks sit on top of the Yellow cups. Depending on the version of the update, these usually open immediately because you have already cleared 4 Blue cups in the previous step (the background grind).
  • If they don't open instantly, they are "move counters"—just tap any remaining available cups or wait a second for the conveyor to process the previous blue batch.
  • Once the locks pop, the Yellow cups are free. Flood the belt with them to finish the lemon slice/wheel.
  • Finally, use the last few Blue cups hidden at the bottom of columns 2 and 5 to patch up any remaining holes in the sky. Level clear.