Sand Loop Level 268 Solution Walkthrough | Sand Loop 268
How to solve Sand Loop level 268? Get instant solution for Sand Loop 268 with our step by step solution & video walkthrough.

Sand Loop Level 268 Guide: The Pool Day Puzzle
This level features a nice pixel art piece of a Kid in a Striped Swim Ring floating in the water. It’s definitely a logic level, not a speed run. The challenge isn't moving fast; it’s managing a very cramped inventory. You only have 5 slots on your conveyor belt, but the board is full of Roped Cups that force you to take two items at once.
The hook here is the "Double-Pull Danger." Because several cups are tied together with ropes, tapping one cup yanks a second one onto the belt immediately. If your conveyor is already carrying 4 cups, tapping a roped pair will overload your capacity, locking the board until the belt clears. You have to count your slots before you tap anything.
Sand Loop Level 268 Solution: The Floating Kid
Let's break down the pixel art so you know what you are painting. This helps you decide which colors to prioritize when the board gets messy.
- The Striped Float (Red & White): This is the centerpiece. You need distinct Red and White pours to create those vertical stripes. The game hides the red cups under layers of blue, making this the hardest part to finish early.
- The Kid (Orange/Yellow): The head and arms are a solid block of orange. These cups are tied to cyan cups on the sides, meaning you can't get the face without also painting some sky or water.
- The Deep Water (Dark Blue): Directly under the floaty, there is a patch of dark blue water.
- The Background (Cyan & White): The majority of the image is sky and light water. This requires a lot of Cyan and White cups. The clouds are white, so be careful not to waste your white cups on the sky when they are needed for the swim ring stripes.
Prediction: You will likely paint the sky and outer water first because the Cyan/White cups are on top. The Kid (Orange) and the Ring (Red) are buried deeper in the tray.
Tackling the Central Stack in Sand Loop Level 268
The biggest headache in Level 268 is the Vertical Rope Stack in the dead center of the tray.
Look at the middle column. You have a single Dark Blue cup sitting on top of a Red cup, which is tied by a rope to a White cup below it. This is a dependency nightmare. You cannot access the Red/White pair (needed for the swim ring) until you clear that single Dark Blue cup.
Worse, that Red/White pair is a vertical rope. When you pull the Red one, the White one follows instantly. If you ignore this central column, you will finish the background but be left with no way to paint the swim ring stripes, stalling your progress at 90%.
Sand Loop Level 268 Step-by-Step Walkthrough
Clearing the Top Layer Litter
Your first few moves are just housekeeping. You have a 0/5 capacity, so keep it clean.
- Target the top row of loose cups first: Cyan (far left/right) and White/Beige (middle).
- Tap them individually. Do not flood the belt. Tap one, wait for it to pass the pour sensor, then tap the next.
- These initial cups will fill in the upper sky and the white clouds. Watch the cloud formation—if you see the clouds filling up, you know you are on the right track.
Breaking the Blue Barrier
Once the top row is gone, a second layer of loose cups is exposed.
- You will see Blue cups on the far edges and the critical Dark Blue cup in the center.
- Prioritize the Center Dark Blue Cup. You need to get this out of the way immediately to expose the Red/White rope beneath it.
- Send the side Blue cups down the belt to paint the deep water around the floaty.
Managing the Roped Pairs
Now the board gets tricky. You are left with cups tied together with ropes.
- Check your slots. Ensure you have at least 2 empty slots (showing 3/5 or less) before tapping any roped cup.
- The Side Ropes (Cyan + Orange): These horizontal pairs are on the left and right. Pulling one brings the other. These provide the Orange for the kid's head and more Cyan for the water. Since the head is a large solid block, these are safe to pull as soon as you have space.
- The Central Rope (Red + White): This is the vertical pair you uncovered earlier. You need this for the swim ring stripes. Tap the Red cup. The White one will follow. Because these colors are high contrast, ensure there is a small gap on the belt before them so the paint doesn't bleed into the blue water you just painted.
The Mystery Cup Clean-Up
At the bottom of the tray, hidden behind the ropes, are the Grey Mystery Cups (?).
- These usually turn into whatever color you are missing most—likely more Cyan for the water edges or White for the final cloud details.
- Save these for last. If you trigger them too early, they might turn into a color you don't need yet (like Red) and clog up a slot while you wait for the swim ring to be ready for painting. Only tap the mystery cups when the main image (Kid + Ring) is mostly done.


