Sand Loop Level 314 Solution Walkthrough | Sand Loop 314
How to solve Sand Loop level 314? Get instant solution for Sand Loop 314 with our step by step solution & video walkthrough.

Sand Loop Level 314 Guide: The Sunset River Puzzle
Level 314 presents a classic landscape scene that looks deceptively simple but hides a nasty blockage mechanic. You are painting a Sunset River Valley. The top half is dominated by a warm yellow/orange sky with floating white clouds and a red mountain peak, while the bottom is a mix of dark blue/maroon mountains and a winding cyan river.
This is fundamentally a Blocker Removal level. It’s not about speed; it’s about precision digging. The bottom tray is a mess of stacked cups, and crucial colors are buried under junk you don't need yet. You have a 0/5 Slot Capacity, which is generous, but the layout forces you to burn specific colors just to reach the ones actually required for the current layer of the painting.
The palette is distinct:
- Cyan: The river (prominent).
- Dark Blue: The left-side mountains.
- Maroon/Dark Red: The right-side mountains and lower ground.
- Yellow/Orange: The sky background.
- White: The clouds.
Sand Loop Level 314 Solution: The River Valley
Look closely at the canvas target. The "Danger Zones" here are the intersections where the river meets the mountains. The pixel art uses a jagged, stair-step pattern for the river banks. If you pour a Cyan cup too early while the game is still trying to fill a Dark Blue mountain pixel, you will create a mixed-color mess that ruins the star rating.
The Fill Order is counter-intuitive. Usually, you paint the background first. In Sand Loop 314, the river (Cyan) and the mountains (Dark Blue/Maroon) effectively fill from the bottom up. However, the game will often ask for the sky (Yellow) prematurely if you aren't careful with your cup order.
Your biggest enemy is the White Cloud pixels. They are tiny islands in a sea of yellow. If you spam yellow cups for the sky without timing a white cup for the cloud gap, you'll paint over the cloud, and there is no way to undo that.
Tackling the "L-Shape" Wall in Sand Loop Level 314
The specific obstacle defining this level is the Grey Concrete L-Shape in the bottom supply tray. It cuts off the bottom-right quadrant entirely.
Here is the problem: The cups you need to finish the sky (Yellow) and the deep mountains (Dark Blue) are often trapped inside or behind this L-shape. You can see a cluster of Blues and Cyans locked in that bottom-right corner. The only way to access them is to clear the columns to the left or above the wall, allowing gravity to shift the cups into play.
But there is a catch. The left side of the tray is blocked by a "9" Count Iron Bucket. This is a trash disposal unit, not a paint bucket. You have to dump 9 dummy cups into this bucket to clear the blockage on the left. This forces you to waste moves early on just to open up the board.
Sand Loop Level 314 Step-by-Step Walkthrough
You cannot just tap whatever color matches the picture. You have to play the tray, not just the canvas.
Clearing the "9" Count Bucket
Your first moves must focus on the bottom-left corner. There is a grey bucket with a "9" on it.
- Identify cups that are clearly not needed for the immediate bottom layer of the painting. The bottom of the painting is mostly Maroon and Cyan.
- Look for Yellow or White cups currently accessible on the left side. You don't need these for the bottom of the painting.
- Tap these "useless" cups to send them into the "9" bucket.
- Do not fill the conveyor belt yet. Just feed this bucket until it vanishes. Getting rid of this obstruction causes the column above it to drop, giving you access to the Maroon cups you desperately need for the bottom-right ground.
Navigating the Cyan River Trap
Once the "9" bucket is gone, the real painting starts.
- The river winds through the center. You will see a pattern of Maroon -> Cyan -> Dark Blue.
- Check the conveyor belt timing. Do not load a Cyan cup immediately after a Maroon cup if the river bank has a gap. Leave one empty slot on the conveyor belt between color changes to let the dispenser reset.
- Keep your eyes on the L-Shape wall. As you use the Maroon cups for the ground, the blockage in the bottom right will start to loosen. Prioritize grabbing cups from columns that are "taller" to level out the supply tray.
Filling the Mountain Peaks
By the time you reach the upper mountains (Red and Dark Blue), your tray should be fairly open.
- Be careful with the Red vs Maroon. They look similar on small screens. The top right mountain peak is a brighter Red, while the bottom ground was Maroon. Don't mix them up.
- Watch the White Clouds. Before you spam the final Yellow cups for the sky, locate your White cups.
- Place the White cup on the conveyor belt between two Yellows. Ideally: Yellow - Yellow - White - Yellow. This ensures the cloud gets printed exactly in the middle of the sky texture without bleeding.
- If you run out of slots (you hit 5/5), look for any remaining single pixels of Dark Blue on the left mountains to dump a cup and free up space.
Get the rhythm right on that river, and the rest is just cleanup. Good luck.


