Sand Loop Level 122 Solution Walkthrough | Sand Loop 122

How to solve Sand Loop level 122? Get instant solution for Sand Loop 122 with our step by step solution & video walkthrough.

Share Sand Loop Level 122 Guide:
Sand Loop Level 122 Gameplay
Sand Loop Level 122 Solution 1
Sand Loop Level 122 Solution 2
Sand Loop Level 122 Solution 3

Sand Loop Level 122 Guide: The Forest Landscape Puzzle

This is Sand Loop Level 122, and we are painting a dense forest landscape. The art features multiple layers of pine trees set against an orange evening sky. Unlike the frantic "Ice Breaker" levels, this is a Layer Logic puzzle. The difficulty here isn't speed; it's depth perception. You have to paint the "back" of the image before you can successfully detail the "front," and the game gives you a mixed bag of buckets that makes that order annoying to execute.

The hook for Level 122 is the similarity between the two shades of green. Mixing up your Lime Green (background trees) with your Forest Green (foreground trees) will ruin the layering effect and waste precious slots.

Sand Loop Level 122 Solution: The Evergreen Layers

Let's break down the pixel art target at the top of the screen. This isn't just a random blob of color; it follows a strict background-to-foreground logic.

Color Palette Deep Dive:

  • Sunset Orange: This is the sky background. It needs to be filled early to avoid gaps behind the trees.
  • Lime Green: These are the trees in the middle distance. They are brighter and sit "behind" the darker ones.
  • Forest Green (Dark): These are the large trees right in the front.
  • Royal Blue: There are smaller blueish trees or shadows at the very bottom.

The "Danger Zones": The biggest risk is the intersection between the orange sky and the lime green tree tops. Because the trees have jagged, pixelated edges, if you pour the green too fast while the orange dispenser is active, you'll get muddy edges. Conversely, if you pour orange when a green tree tip is passing, you'll paint over the tree.

Fill Order Prediction:

  1. Orange (Sky): This is the furthest back layer.
  2. Lime Green (Mid-ground trees): These sit on top of the sky.
  3. Forest Green & Blue (Foreground): These are the final touches that sit on top of everything else.

Tackling the Color Checkerboard in Sand Loop Level 122

The specific obstacle in Sand Loop Level 122 is the Alternating Column Layout in your supply tray.

Look at your starting tray. It's not a random mix. It is organized into distinct columns:

  • Columns 1, 3, and 5 are topped with Blue cups.
  • Columns 2 and 4 are topped with Dark Green cups.
  • Buried underneath are layers of Orange and Lime Green.

Here is the problem: The art requires you to paint the Orange Sky first, but your orange cups are buried under three or four layers of Blue and Dark Green cups. You cannot simply grab the colors you need. You have to "burn" the top layers (Blue and Dark Green) to get to the Orange, but you have to do it without filling the canvas incorrectly.

Sand Loop Level 122 Step-by-Step Walkthrough

This level forces you to play slightly out of order compared to a standard painting workflow. You have to manage your trash (colors you don't need yet) while digging for gold (the orange cups).

1. The Initial "Blue" Dump

Your conveyor belt has a limit of 5 slots. You need to clear the top row of the supply tray immediately to see what's underneath.

  • Tap the Blue cups in columns 1, 3, and 5 first.
  • Let them ride the belt. They will likely catch some of the blue pigment needed for the bottom trees. Even if they don't fill completely, getting them out of the tray is priority #1.
  • Do not obsess over filling the blue sections perfectly yet. Just get the cups moving to free up space below them.

2. Digging for Sunset Orange

Once the top row clears, you will start seeing Orange cups in the middle layers of the columns.

  • You need these Orange cups for the sky. The sky is the largest area and easiest to fill without precision timing.
  • Prioritize unblocking any column that has an Orange cup near the top.
  • Send the Orange cups in a tight group. Do not space them out. If you send 3 Orange cups back-to-back, they will catch the massive pour for the sky efficiently. Spacing them out risks the dispenser turning off between cups.

3. The Lime Green Transition

After you've established the orange sky, the dispensers will shift focus to the Lime Green mid-ground trees.

  • You will find Lime Green cups buried deep in the center columns (usually under the Dark Green ones).
  • Crucial Tip: Watch the dispenser nozzle. When it switches from Orange to Green, stop sending Orange cups immediately. If an Orange cup catches Green sand, it's a wasted slot.
  • Start feeding the Lime Green cups. Aim for the center of the belt loop. The mid-ground trees are centrally located.

4. The Foreground Finish (Dark Green & Blue)

By now, your tray should be mostly empty, leaving you with the remaining Dark Green and Blue cups you might have ignored or shuffled earlier.

  • The Dark Green trees are the large ones in the foreground. They consume a lot of sand.
  • Make sure you have at least 2 empty slots on the conveyor belt before you start this phase. These trees are tall; you might need to let a cup loop around twice to get fully filled if the pour is slow.
  • Use the Blue cups to finish off the bottom shadows. These are usually the last pixels to fill.

Final Check: If you have one tiny pixel of Orange missing in the sky, do not panic and spam cups. Wait for the dispenser to cycle back to that specific spot. Patience prevents the "contamination" that ruins a perfect run.