Sand Loop Level 125 Solution Walkthrough | Sand Loop 125
How to solve Sand Loop level 125? Get instant solution for Sand Loop 125 with our step by step solution & video walkthrough.



Sand Loop Level 125 Guide: The Koi Pond Puzzle
Sand Loop Level 125 is a classic logic-gate level disguised as a coloring book. The pixel art depicts two vibrant Red Koi Fish swimming in a pond, surrounded by green seaweed.
This isn't a speed level where you smash glass blindly. It is a "Key Unlocking" level. The hook here is resource starvation: you have almost zero access to the color you need most (Cyan) until you solve the puzzle in the center of the tray. If you waste your limited starting cups, you will deadlock before the gate even opens.
Sand Loop Level 125 Solution: The Red Fish & Cyan Water
The artwork is deceivingly simple. It looks like big blobs of color, but the layers matter immensely.
- Color Palette Deep Dive: The image is dominated by Cyan (the water background). However, the primary subject is Red (the fish bodies), supported by Green (seaweed/plants) and critical Orange highlights on the fish scales.
- The "Danger Zones": The Orange highlights are the killer. You only have one Orange cup visible at the start (top right). If you send this cup down the belt while the nozzle is over a Red or Cyan patch, you lose. You must time the Orange pour perfectly for the specific yellow/orange scales on the fish.
- Fill Order Prediction: The standard Sand Loop rule applies: foreground first. You need to paint the Red fish and Green plants before you even think about flooding the canvas with Cyan. The Cyan sand covers everything else, so save it for last.
Tackling the "Frozen Key" in Sand Loop Level 125
The biggest obstacle in Sand Loop Level 125 is the Gold Key trapped under a Blue Ice Block (Value 3).
This key is the literal keystone of the level. It controls the yellow vertical gate at the bottom right. Behind that gate sits a 3x3 grid containing the majority of your ammo—specifically, the Cyan cups needed for the background. Until you break that ice and turn that key, you are starved for resources. You cannot force the gate open. You must play the specific cups available on the left and right to chip down the ice block's counter from 3 to 0.
Sand Loop Level 125 Step-by-Step Walkthrough
Clearing the Ice Block Barrier
Your first moves are scripted by the board layout. You have very few options.
- Ignore the Gate: Do not stare at the bottom right. You can't touch those cups yet.
- Target the Left Column: Start with the Red Cup and Green Cup in the left column. Moving these cups affects the adjacent Ice Block counters.
- Break the "1" Block: The bottom-left Ice Block has a "1" on it. Clearing the cup directly above or adjacent to it will shatter it, freeing up a single Cyan cup. Grab it, but hold it. Do not waste it.
- Shatter the "3" Block: Use the Orange Cup (top right) and the remaining cups in the left column. As you clear cups touching the central zone, the "3" counter will tick down. Once it hits zero, the block shatters, exposing the Gold Key.
Navigating the "Flood Gate" Trap
This is where players fail Sand Loop Level 125.
- Open the Gate: Tap the Gold Key. The vertical yellow bar will retract.
- The Trap: Suddenly, you have access to a 3x3 grid of mixed cups (Cyan, Green, Red). Do not tap frantically. Your belt capacity is limited (5 slots), and the conveyor moves slowly. If you flood the belt with Cyan cups now, they might pass under the nozzle while the sensor is looking for Red.
- Sort the Stash: Look at the exposed grid. Pick out the Red and Green cups first. The scanner is likely still working on the fish and plants. Feed these colors into the mix to finish the detailed work.
Filling the Cyan Background
Once the fish are red and the plants are green, the rest is cleanup.
- The Cyan Reserve: By now, the 3x3 grid should mostly contain Cyan cups.
- Continuous Pour: Now you can load up the belt. Since the remaining area is one giant block of background water, you can chain the Cyan cups back-to-back.
- Watch the Edges: Be careful not to let the Cyan sand bleed into any tiny missed spots of Green. If the progress bar for Green isn't 100%, hold fire. Check for any tiny pixels of seaweed you missed before dumping the blue ocean on top of them.


