Sand Loop Level 18 Solution Walkthrough | Sand Loop 18
How to solve Sand Loop level 18? Get instant solution for Sand Loop 18 with our step by step solution & video walkthrough.




Sand Loop Level 18 Guide: The Green-Eared Alien Puzzle
Sand Loop Level 18 is a deceptive little logic trap masquerading as a cute pixel art level. You are painting what looks like a Green-Eared Alien (or maybe a space bunny). The art style is distinct: a large central beige face, bright green ears, and a chaotic background.
This isn't a speed level. It’s a supply management puzzle. The challenge here is the color palette of the background. Unlike previous levels with solid backgrounds, this one uses a "dithered" texture—a mix of Cyan and Dark Blue. This means you can't just mindlessly queue up Cyan cups; you have to weave in Blue cups constantly, or you'll jam your conveyor belt with wrong colors.
Sand Loop Level 18 Solution: The Alien Portrait
Take a hard look at the canvas before you start tapping. The image isn't built in solid blocks. It's layered.
- The Background: It’s roughly 70% Cyan and 30% Dark Blue in a checkered, noisy pattern. This is your biggest "waste" risk. If you send three Cyans in a row when the scanner needs a Blue pixel, you stall.
- The Face: A solid block of Cream (Beige). This is the easiest part to fill but requires digging to the bottom of the tray.
- The Ears: Bright Green with vertical Purple stripes.
- The Eyes: Small, detailed Purple clusters.
The "Danger Zones": The eyes are the trap. They require precision. Because the purple cups are often buried or hidden in mystery boxes, players tend to panic when the scanner reaches the eyes and they don't have purple ready. This forces you to burn useless cups just to dig for purple, which overflows your 5-slot capacity.
Tackling the Mystery Wall in Sand Loop Level 18
The defining feature of Sand Loop Level 18 is the right side of the tray. You have a massive vertical wall of Mystery Boxes (the black cups with question marks).
These aren't just bonus cups; they are mandatory. The left side of the tray (the visible cups) is heavy on Blue, Cyan, and Green, but it is starving for Cream and Purple. The Mystery Boxes hide the specific colors needed to finish the face details.
You cannot play safely on the left side forever. You must aggressively clear columns adjacent to the Mystery Boxes to bring them into play. If you leave the right side untouched until the end, you will have a scanner demanding Purple for the eyes while your tray is full of useless Cyan.
Sand Loop Level 18 Step-by-Step Walkthrough
The strategy for Sand Loop 18 is about prioritizing "trash" removal. You have a lot of background colors covering the essential face colors.
1. The Background Clearing Phase
Your tray’s top layer is cluttered with Blue and Cyan cups. This is intentional. The printer starts at the top/outer edges (the background).
- Begin by tapping the Blue and Cyan cups in the top two rows.
- Watch the printer nozzle. It will be moving over the noisy background texture. Alternate your taps: Cyan, Blue, Cyan, Cyan, Blue.
- Do not touch the Green or Cream cups yet. You need to clear the top "trash" to make the columns drop.
2. breaking the "4" Gates
You will notice archways with the number 4 on them in the left grid. These are Countdown Gates. They block the cups underneath them until you clear 4 cups from that specific column (or directly adjacent, depending on the patch version).
- Focus your clearing efforts on the columns above these gates.
- As you remove the Blue/Cyan cups to paint the background, these numbers will tick down.
- Once a gate breaks, it releases the Cream and Purple cups trapped below. This is your cue that the "Face Phase" is starting.
3. Cracking the Mystery Side
Once you have cleared about 30% of the background, shift your attention to the right side.
- You need to verify what is inside those Mystery Boxes.
- Start clearing the cups adjacent to the Mystery stack. Usually, clearing a row allows the Mystery Box to fall or activate.
- Pro Tip: If you reveal a Purple cup early, do not use it unless the scanner is actively over an eye or ear stripe. Save it. Purple is the rarest color in this level. If you waste it on a random spot, you might soft-lock the level waiting for another one to spawn.
4. The Final Face Fill
By the time you reach the bottom half of the tray, the background should be mostly done. Now you need Cream for the face and Green for the ears.
- The flow changes here. Instead of alternating colors, you will likely need bursts of the same color (e.g., 3 Cream cups in a row).
- Keep one slot open in your 0/5 capacity at all times. The end of this level gets tight. You might need to pull a random Blue cup out of the way to reach the final Green cup for the ear tip. If your slots are full, you can't move that blocker.
- Finish the Purple details on the eyes last if possible, ensuring the bulk of the Cream face is already set.


