Sand Loop Level 106 Solution Walkthrough | Sand Loop 106
How to solve Sand Loop level 106? Get instant solution for Sand Loop 106 with our step by step solution & video walkthrough.




Sand Loop Level 106 Guide: The Pink Dolphin Puzzle
Sand Loop Level 106 features a pixel art Pink Dolphin. It’s cute, but don't let the pastel aesthetic fool you. This isn't a speed level where you just spam taps to break ice. It is a logic puzzle defined by a very restricted supply tray. You have Mystery Cups ("?") blocking three entire columns, and your color palette is surprisingly strict.
The hook here is the Dark Blue vs. Cyan trap. The background is bright cyan. The dolphin is pink. But the supply tray gives you Dark Blue cups right at the start. If you blindly use those Dark Blues on the background, you will fail the level immediately. The Dark Blue is strictly for the dolphin's outline/eye, which is a tiny percentage of the canvas. Wasting them early is the most common mistake.
Sand Loop Level 106 Solution: The Pink Dolphin
Let's break down the image you are trying to paint.
- Color Palette:
- Pastel Pink: The main body of the dolphin.
- Cyan (Light Blue): The dominant ocean background.
- White/Cream: The bubbles floating in the water and the dolphin's belly.
- Dark Blue: Used only for the dolphin's eye and the thin outline pixels.
- The "Danger Zones": The dolphin's belly is white, but it sits directly adjacent to the pink body. It's easy to accidentally pour pink over the white area if your timing is sloppy. Also, the Dark Blue pixels are minimal—literally just a few dots. Over-pouring Dark Blue ruins the crispness of the art.
- Fill Order Prediction: You generally want to paint the Pink body first, followed by the White belly, then the Dark Blue details, and finally flood the rest with Cyan for the background. However, the tray layout forces a specific order.
Tackling the Mystery Columns in Sand Loop Level 106
The biggest obstacle in Sand Loop Level 106 is the vertical striping of Mystery Cups. Look at your tray. Columns 1, 3, and 5 are completely blocked by gray "?" cups. This means you have zero visibility on 60% of your future moves.
Here is the specific constraint:
- Visible Columns (2 & 4): These hold your immediate resources (Cyan, White, Pink).
- Hidden Columns (1, 3, 5): These are locked. You cannot access the cups underneath the top row until you clear the top row. And the top row contains Cyan and Dark Blue.
This setup forces you to play "widely." You can't just drill down column 2. You must clear the top layer of columns 1, 3, and 5 to reveal the mystery cups, or you will run out of colors mid-pour.
Sand Loop Level 106 Step-by-Step Walkthrough
This level punishes hoarding. You need to keep the conveyor moving to cycle through the mystery cups.
1. Clearing the Top Row "Trash"
Your first few taps are critical. The top row has alternating Cyan and Dark Blue cups.
- Action: Tap the Cyan cups from the top row (Columns 1, 3, 5) first. Let them paint the background.
- Constraint: Do not tap the Dark Blue cups yet unless you see the pour nozzle is over the dolphin's eye or outline. If you send a Dark Blue cup while the nozzle is over empty ocean, you waste a critical color.
- Goal: You want to expose the "?" cups in columns 1, 3, and 5. Usually, these hide the bulk of your Pink supply.
2. The Pink & White Layering
Once you've cleared the top Cyan cups, you'll start seeing Pink and White cups in columns 2 and 4, and likely under the mystery blocks.
- Timing: The dolphin is in the center. Wait until the dispenser nozzle is centered over the canvas.
- Sequence: Send Pink cups in a burst of 2 or 3.
- The Gap: Immediately after the Pink burst, you need White. The dolphin has a white belly and white bubbles. Watch the nozzle. When it moves slightly off-center (to the belly area) or to the corners (bubbles), send the White cups.
- Warning: Do not send Pink and White back-to-back without a small gap if the nozzle is moving fast. The colors will bleed, turning your dolphin into a smudge.
3. Placing the Dark Blue Accents
Now you deal with those annoying Dark Blue cups you saved from the start (or that were hiding in the mystery columns).
- Precision: Dark Blue is only for the eye and outline.
- Trigger: Watch the canvas progress bar. When the Pink body is mostly done, look for the tiny gaps in the pixel grid. That's your target.
- Action: Send a single Dark Blue cup. Do not send two. One is likely enough to fill the detail. If you send a train of Dark Blue, you'll overwrite the Pink you just carefully laid down.
4. The Final Cyan Flood
By now, the dolphin (Pink/White/Dark Blue) should be recognizable. The rest of the canvas is just blue ocean.
- Inventory Check: You should have plenty of Cyan cups left in the bottom of the columns.
- Action: Unload all remaining Cyan cups. Since they are the background, timing matters less here. As long as the nozzle isn't directly over the pink body, the game logic usually prioritizes filling the empty background pixels over repainting the finished dolphin.
- Endgame: Keep your slot capacity (0/5) in mind. Don't spam 5 Cyan cups at once if you only need 2. Overfilling the belt just makes the level take longer to finish.


