Sand Loop Level 157 Solution Walkthrough | Sand Loop 157

How to solve Sand Loop level 157? Get instant solution for Sand Loop 157 with our step by step solution & video walkthrough.

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Sand Loop Level 157 Gameplay
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Sand Loop Level 157 Guide: The Ice Cream Trio Puzzle

This level features a delicious-looking pixel art piece: Three Ice Cream Cones. Don't let the summer vibes fool you. This is a logic-heavy level, not a speed run. The main difficulty hook here is the Double Blue Trap. You have a Dark Blue ocean at the bottom and a Light Cyan sky at the top. The tray gives you access to the wrong blue (Cyan) way too early. If you aren't paying attention, you'll paint the sky when you should be painting the ocean, ruining your foundation.

Sand Loop Level 157 Solution: The Ice Cream Cones

Let's break down the pixel art so you know exactly what order to pull the cups in.

  • Color Palette Deep Dive:

    • Dark Blue: This is the absolute base. It forms the solid strip at the bottom of the canvas.
    • Orange: The waffle cones. These sit directly on top of the Dark Blue base.
    • White & Deep Red: The ice cream scoops and syrup toppings. These sit on the cones.
    • Light Cyan: The background sky. This fills the remaining space at the very top.
  • The "Danger Zones":

    • The Middle Column: The center of your supply tray is packed with Light Cyan cups. These are tempting to click because they are easy to reach. Do not touch them. If you send Light Cyan up first, it will fall to the bottom of the canvas, contaminating the Dark Blue ocean area.
    • The Ice Blocks (4, 5, 5): You have three numbered ice blocks. A '4' block in the upper middle-right, and two '5' blocks at the bottom. These prevent you from accessing the reserves needed for the final sky layer.
  • Fill Order Prediction:

    1. Dark Blue (Bottom Ocean)
    2. Orange (Cones)
    3. White/Red (Scoops)
    4. Light Cyan (Sky)

Tackling the "Cyan Bait" in Sand Loop Level 157

The specific obstacle here isn't a lock or a key; it's the Middle Column Supply Layout. Look at your tray. Right in the center, you have a massive stack of Light Cyan cups.

The game design is baiting you. To reach the deeper cups or break the Ice Blocks, you naturally want to clear that middle pile. Don't. In Sand Loop Level 157, that middle stack is strictly for the endgame. You must work around it. You have to hunt for the Dark Blue cups located in the peripheral columns (Left and Right) while leaving the center Cyan stack virtually untouched until the bottom half of the art is secure.

Sand Loop Level 157 Step-by-Step Walkthrough

This level requires strict discipline. One wrong color sent up early will bury your progress.

1. Laying the Ocean Floor (Dark Blue)

Ignore the bright colors. Your first minute is dedicated solely to Dark Blue.

  • Focus on the far Left and far Right columns.
  • Tap every accessible Dark Blue cup you see.
  • You will see an Orange cup at the top left and a White cup at the top right blocking your way. You might have to tap them to free up the Blue cups underneath. That is okay. A little bit of Orange/White falling early won't ruin the Blue base as long as you quickly follow up with a heavy stream of Dark Blue to push it into place.
  • Goal: Fill the bottom rectangular strip of the canvas completely blue.

2. Building the Cones (Orange)

Once the blue water line is solid, switch to Orange.

  • You likely cleared the top-left Orange cup already. Now, dig for the rest.
  • There are Orange cups buried on the bottom left and bottom right, often stuck behind the '5' Ice Blocks.
  • You will need to start clearing the cups adjacent to the Ice Blocks to reduce their counters.
  • Tip: If you are forced to pick a "trash" cup to clear space, pick Red or White. Do NOT pick Cyan yet. Red/White will land on the cones and likely settle into the correct scoop position eventually. Cyan will just mess up the background.

3. Cracking the Ice Blocks

By now, you should be moving on to the White and Red scoops.

  • The Ice Block with the number '4' (middle right) is the most annoying. It blocks a stash of needed colors.
  • You need to match/clear cups touching it. This is where you finally start tapping the edges of that dangerous Cyan pile if necessary, but only if the Dark Blue base is 100% finished.
  • Prioritize clearing the Red cups on the left side to chip away at the blockers there.

4. The Final Sky Fill (Light Cyan)

Only when the cones are distinct and the toppings (Red/White) are falling into place should you unleash the Light Cyan.

  • Now you can spam-tap that middle column of Cyan cups you ignored earlier.
  • Since the cones and water are already filled, the Cyan sand will naturally pile up on top, filling the empty space at the top of the canvas to create the sky.
  • If you have any leftover cups in the tray (usually excess Blue), leave them alone. Just pump the Cyan until the level completes.