Sand Loop Level 2 Solution Walkthrough | Sand Loop 2
How to solve Sand Loop level 2? Get instant solution for Sand Loop 2 with our step by step solution & video walkthrough.




Sand Loop Level 2 Guide: The Ice Cream Cone Puzzle
This level is all about dessert. Specifically, a pixel art Ice Cream Cone. While the first level was a warm-up, Sand Loop 2 introduces you to the concept of layering and tight supply management. This is a logic level, not a speed run. The challenge isn't just dumping sand; it's making sure you don't paint the cone the color of the scoop, or ruin your yellow background with a stray dark red pixel.
The hook here is the checkered pattern on the cone itself. It requires alternating colors rapidly, which means your cup order on the conveyor belt matters more than anything else.
Sand Loop Level 2 Solution: The Ice Cream Cone
Take a hard look at the canvas at the top of your screen. You aren't just splashing paint; you are filling specific zones.
- Color Palette Deep Dive: You are working with three main colors here: Bright Yellow (background and cone highlights), Dark Red (the ice cream scoop), and Orange/Light Brown (the cone shading).
- The "Danger Zones": The cone body is a checkered nightmare. It mixes Yellow and Orange pixels in a tight grid. If you send a Dark Red cup while the nozzle is over the cone section, you will permanently stain your artwork and fail the percentage check. The background is also dangerous—it's a huge field of yellow that surrounds everything. Accidentally triggering the background fill too early while working on the red scoop is a classic mistake.
- Fill Order Prediction: Logic dictates you build from the inside out or bottom up. The game usually fills the central object first. Expect the cone base to fill, then the scoop, then the massive yellow background last.
Tackling the "Grey Box" Obstacle in Sand Loop Level 2
In the supply tray, look at the fourth column. There is a Grey Box blocking a slot. This isn't just decoration; it’s a capacity limiter.
In Sand Loop Level 2, you have a belt capacity of 5 slots. However, that Grey Box occupies real estate in your tray, limiting your options for pulling cups. You cannot move or destroy this box. It effectively creates a "dead zone" in your supply line. You have to work around it. If you have cups trapped below it (though in this specific layout, it sits alone in the second row), you have to clear the adjacent columns to access anything diagonally, or just accept that that column is dead. It forces you to rely heavily on the left and right flanks of your supply tray.
Sand Loop Level 2 Step-by-Step Walkthrough
This level is about establishing a rhythm. We need to clear the heavy colors first without clogging the belt.
Clearing the Checkered Cone
Your first move should target the cone's base.
- Tap the alternating Yellow and Orange cups from the bottom of your supply tray. Do not touch the Dark Red cups yet.
- The game's fill logic will prioritize the cone pattern. By sending Yellow and Orange cups in pairs (Yellow, Orange, Yellow, Orange), you feed the checkered pattern perfectly.
- Keep a gap of one "beat" between pairs if you are unsure about the fill speed.
Navigating the "Scoop" Transition
Once the cone is solid, the fill nozzle moves up to the ice cream scoop.
- Switch immediately to Dark Red cups. You have a stash of these in the second column and the center column.
- Do NOT send any Yellow cups during this phase. If a Yellow cup slides under the dispenser while it's trying to paint the red scoop, it waits. This wastes time and clogs your 5-slot limit.
- Drain the Dark Red supply until the top rounded part of the ice cream image is fully colored.
Filling the Yellow Background
The final stretch is the easiest but requires volume.
- Unload all remaining Yellow cups. The background is a massive single-color block.
- At this point, you should have cleared the Red and Orange cups, leaving only Yellows in your tray.
- Spam the remaining cups onto the belt. Since the background has no detail work, you don't need gaps or timing here. Just flood the belt to hit 100% completion.
Pro Tip: If you see the nozzle lingering over a spot but not pouring, it means you sent the wrong color cup to the front of the line. The belt stops until the correct color arrives. In Sand Loop Level 2, this usually happens during the transition from Cone to Scoop. Watch your queue!


