Sand Loop Level 207 Solution Walkthrough | Sand Loop 207

How to solve Sand Loop level 207? Get instant solution for Sand Loop 207 with our step by step solution & video walkthrough.

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Sand Loop Level 207 Gameplay
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Sand Loop Level 207 Guide: The Mount Fuji Pagoda Puzzle

This level features a beautiful pixel art rendition of a red pagoda standing before Mount Fuji. It's a classic landscape, but don't let the serene view fool you. Sand Loop Level 207 is a hybrid level: part "Ice Breaker" speed run, part "Rope Logic" puzzle. You have a tight slot limit of 5, heavy ice blocks protecting the center, and a nasty set of mystery cups that can ruin your color flow if you aren't careful.

The hook here is the verticality of the colors. The pagoda is a tall, central structure requiring constant alternation between Red and Orange/Beige, while the background demands massive amounts of Cyan and White. If you try to paint the background too early, you'll clog your conveyor with cups you can't empty yet.

Sand Loop Level 207 Solution: The Fuji Landscape

Let's break down the painting itself. The top screen reveals your roadmap.

  • Color Palette Deep Dive:

    • Deep Red & Dark Orange: These form the Pagoda structure. They are your primary "foreground" colors.
    • Bright Green: The grass at the bottom. This is usually the first color available to pour.
    • Cyan (Light Blue) & Deep Blue: The sky and the base of the mountain.
    • White: The snowcap of Mount Fuji and the clouds. This is a critical color that gets blocked easily.
  • The "Danger Zones": The Pagoda's roof tiers are the tricky part. They are thin red lines separated by small white/orange windows. This means you need short bursts of Red. If you put three Red cups on the belt back-to-back, the first might fill a roof tier, but the second will likely overshoot and contaminate the white window below it. Precision is key here.

  • Fill Order Prediction:

    1. Green: The grass is at the very bottom of the canvas, meaning it fills first as the sand falls.
    2. Blue/Cyan Base: The mountain base fills next.
    3. Red/Orange Core: As the mountain fills, the Pagoda starts taking shape.
    4. White/Cyan Sky: The final stage is the clouds and sky.

Tackling the Ice Blockade in Sand Loop Level 207

The most obvious obstacle in Sand Loop Level 207 is the fortress of Ice Blocks in the center.

You have two "20" blocks near the top and two "25" blocks near the bottom. These surround the central stash of Cyan/Blue cups. Until you break these, you literally cannot access the colors needed for the sky. Worse, the "Roped" cups are trapped behind or near these ice blocks.

This creates a forced dependency: You must burn through the outer cups (Green and Red) to clear the slots needed to break the ice. You cannot just "wait" for the ice to melt; you have to actively clear cups adjacent to them or use the conveyor to cycle new cups in to trigger matches (if the mechanic allowed, but here it's usually just clearing space). Actually, looking at the layout, the ice blocks usually count down based on adjacent matches or pours. In this specific configuration, they are simply blocking the flow of the central columns. You have to work around them until the side columns are clear enough to reach the central ropes.

Sand Loop Level 207 Step-by-Step Walkthrough

The slot economy is 5 cups max. With so many blocked items, you have very little wiggle room.

1. The Green Start & Mystery Reveal

Your first moves are dictated by what is free. The Green cups at the top left and right are accessible immediately.

  • Tap the Green cups first. They will head to the conveyor and start painting the grass at the bottom of the canvas.
  • While they are pouring, tap the Mystery Cups (Gray '?' cups) on the sides.
  • Why? You need to know what color they are immediately. Often in this level, they turn into Red or Blue. Revealing them now prevents a surprise later when you're desperate for a specific color.

2. Breaking the Ropes

Once the Green layer is done, you'll likely see the Red cups are free.

  • Send the Red cups up. This starts the base of the Pagoda.
  • Now, look at the Roped Blue Cups in the center. They are tied in pairs. You cannot send just one; you must have 2 open slots on your conveyor to tap a roped pair.
  • Wait for the conveyor to empty. Do not tap the rope if you only have 1/5 slots free. You will just get an error or a jammed click.
  • Once you have space, tap the rope. Both Blue cups will go up. This is crucial for the mountain base.

3. The Ice Block Crunch

The "20" and "25" Ice Blocks are annoying. You need to clear the cups around them to let more cups slide down from the dispensers (if applicable) or simply to access the cups trapped under the ice's influence.

  • Focus on clearing the Orange and remaining Red cups on the sides.
  • As you clear the sides, the board shifts. The ice blocks eventually shatter or move out of the way as you deplete the columns they block.
  • Warning: Do not ignore the White cups. You need them for the snowcap. If you see a White cup trapped behind a Red one, prioritize moving the Red one immediately.

4. Alternating the Pagoda Roofs

This is the endgame. You have the sky (Cyan) and the Pagoda (Red/Orange) left.

  • The Pagoda is striped. You need a rhythm: Red -> White/Orange -> Red.
  • Do not spam Red cups. If you send three Reds, you might ruin the white window detail.
  • Send one Red cup. Watch it pour. Wait for the "gap" in the art. Then send the fill color (White or Orange). Then send the next Red.
  • Use the Cyan cups to fill the background between these precision pours. If you have a gap where you're waiting for a Red pour to finish, send a Cyan cup to keep the conveyor moving without ruining the Pagoda.

5. Final Sky Cleanup

Once the Pagoda is topped off, you'll just have the Cyan sky and white clouds left. This is the victory lap. Just dump every remaining Blue/Cyan/White cup onto the belt as fast as possible to beat the timer.