Sand Loop Level 70 Solution Walkthrough | Sand Loop 70

How to solve Sand Loop level 70? Get instant solution for Sand Loop 70 with our step by step solution & video walkthrough.

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Sand Loop Level 70 Gameplay
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Sand Loop Level 70 Guide: The Snowy Mountain Puzzle

Level 70 isn't just about speed; it's about excavation. You aren't just matching colors—you are digging cups out of a frozen, ice-blocked grid to paint a serene Snowy Mountain Landscape. This is a logic-heavy level where the primary challenge is the supply tray, not the pouring speed. You have a strict 5-slot limit on the conveyor belt, and nearly every useful cup is trapped behind Numbered Ice Blocks. If you grab the wrong color early, you'll deadlock your board instantly.

Sand Loop Level 70 Solution: The Mountain Landscape

Take a hard look at the canvas on the top screen. It's not a character this time; it's a scene.

  • Color Palette Deep Dive: The image is dominated by White (snow) and Blue (water/ice). However, the crucial supporting colors are Green (vegetation at the bottom) and Orange (ground/cliffs on the sides). The top triangle is greyed out (unpainted), but the main fill areas are distinct.
  • The "Danger Zones": The tricky part here is the interplay between Green and Orange at the bottom. These patches are small and irregular. If you pour a massive stream of Green when you needed just a dab, you might accidentally cover a pixel meant for Orange, ruining your 100% completion.
  • Fill Order Prediction: You naturally fill from the bottom up. The Green and Orange patches form the base. The Blue water is the massive central bulk, and the White snow caps the peaks. You must prioritize the bottom colors (Green/Orange) to unlock the screen space for the massive Blue pour later.

Tackling the "Ice Wall" in Sand Loop Level 70

The specific obstacle in Sand Loop Level 70 is the Multi-Layered Ice Blockade.

Look at the bottom tray. You don't just have cups; you have Numbered Ice Blocks (labeled 2, 3, and 4) freezing specific rows.

  • The "4" Blocks: Two blocks labeled "4" are guarding the middle section. You need to clear 4 cups adjacent to them to break them.
  • The "3" Block: A "3" block sits on the left, guarding white cups.
  • The "2" Block: A "2" block is at the bottom left.

This setup is a Dependency Chain. You cannot access the bottom-row cups (Green/White) until you clear the cups sitting on top of them. The Orange and Blue cups on top are your only accessible tools. If you fill your conveyor belt (5 slots) with cups that don't match the current paint need, you can't clear the ice, and you can't get new cups. Game over.

Sand Loop Level 70 Step-by-Step Walkthrough

This level requires surgical precision in the first 30 seconds. Do not just tap wildly.

1. Clearing the Initial Blockers (Orange and Blue)

Your first move is dictated by the top row of the supply tray. You have an Orange cup and a Blue cup sitting freely on top of the Ice Blocks.

  • Check the canvas. Do you need Orange or Blue right now? The bottom of the image has Orange cliffs.
  • Tap the Orange cup first. Let it hit the belt.
  • Immediately look for any other exposed Orange cups. You need to clear these top-layer cups to chip away at the "4" and "3" Ice Blocks. Every cup you remove reduces the counter on the adjacent ice.

2. Breaking the "4" Ice Blocks

The two central Ice Blocks labeled "4" are the biggest problem. They block access to the White and Blue cups underneath.

  • You must prioritize using the cups touching these blocks.
  • As the Orange cup pours, the paint nozzle might switch to Blue (for the water).
  • Crucial Tip: Do not pull a White cup yet, even if one becomes free, unless the canvas specifically demands White (snow). White is mostly for the upper peaks. If you pull it now, it will just sit on your conveyor belt, occupying one of your precious 5 slots. Keep the belt clear for Green and Orange.

3. The Green Vegetation Trap

Once you clear the top layer, you will expose Green cups (bottom left/middle).

  • The canvas requires Green at the very bottom.
  • The Trap: The Green area is small. You likely only need 2-3 Green cups total. Do not flood the belt with Green.
  • Watch the "2" Ice Block at the bottom left. Clearing the cups above it allows you to access the final reserves.
  • Tap Green cups only when the nozzle is near the green patches. Because the green patches are mixed with orange, timing is key. Leave a gap between the Orange cup and the Green cup on the belt so the dispenser has time to switch colors.

4. The Massive Blue Pour

By mid-level, you will have broken the "4" blocks and the "3" block. The middle of the canvas is a giant Blue lake.

  • Now is the time to speed up.
  • You can safely load 2-3 Blue cups back-to-back on the conveyor. The Blue area is large and continuous, so you don't need gaps.
  • Just ensure you don't accidentally sneak a White cup in between the Blues. A White cup pouring into the Blue lake counts as contamination.

5. Capping the Peaks (White)

The final stage is the White snow.

  • At this point, your bottom tray should be mostly empty, leaving only the White cups that were trapped at the very bottom or sides.
  • The conveyor capacity (2/5 or similar) becomes less stressful here.
  • Send the White cups up one by one to finish the peaks. If you have any leftover Orange or Green cups cluttering the tray, dump them only if the sensor indicates a tiny missed pixel of that color. Otherwise, leave them. You don't need to clear the tray to win; you just need to paint the picture.