Sand Loop Level 98 Solution Walkthrough | Sand Loop 98
How to solve Sand Loop level 98? Get instant solution for Sand Loop 98 with our step by step solution & video walkthrough.




Sand Loop Level 98 Guide: The Tropical Sunset Puzzle
This level features a classic pixel art scene: a Tropical Sunset. You’re painting a large yellow sun setting over a blue ocean, framed by two dark red palm trees.
Sand Loop Level 98 is strictly a Logic Level. Unlike speed stages where you just tap furiously, this one is about inventory management. The board is physically split in half by a Gold Key bar. This creates a nasty bottleneck: your "cool" colors (Blue/Cyan) are available immediately, but your "warm" colors (Yellow/Orange) are locked in the basement. The hook here is patience—if you try to force the sunset colors too early, you will jam your belt.
Sand Loop Level 98 Solution: The Tropical Sunset
Before you tap a single cup, look at the color distribution required for the art versus what sits in your supply tray.
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Color Palette Deep Dive:
- Cyan & Blue: Used for the water reflection and the bottom ocean. You have an abundance of these at the top of the stack.
- Yellow & Orange: Used for the massive sun and the sky background. These are mostly trapped at the bottom.
- Dark Red: Used for the palm trees. This is the scarcest resource. You only have a couple of Red cups, and one is frozen solid.
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The "Danger Zones":
- The Palm Trees: The dark red pixels for the trees are thin and detailed. Because you have so few Red cups, a single wasted pour (overflowing or mistiming the belt) can ruin the level instantly.
- The Ice Counters: On the right side, you see a Red cup locked behind a 20 and a Blue cup behind a 5. These numbers count down every time you successfully place a cup on the belt. You cannot rush these.
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Fill Order Prediction: The game forces you to paint the ocean first. Because the Blue cups are on top, you will fill the bottom half of the canvas (the water) before you even touch the sun. This feels backward, but trust the stack.
Tackling the Gold Key Bar in Sand Loop Level 98
The primary obstacle in Sand Loop Level 98 is the horizontal Gold Key splitting the tray.
This isn't just a blocker; it acts as a gatekeeper for your color palette. The key prevents the bottom three rows of cups (Yellow, Orange, Red) from sliding up. Until you remove the key, you are playing with a limited palette of mostly Blues.
The trap here is "slot economy." You have a 0/5 capacity on your belt. If you fill your belt with Blue cups but the sand dispenser is currently pouring Yellow (because of a previous trigger), you deadlock. You must clear the cups resting physically on top of the key or the keyhole trigger to make the bar retract. In this specific layout, you have to clear the middle section of the upper stack to hit the trigger.
Sand Loop Level 98 Step-by-Step Walkthrough
This level requires a strict "top-down" approach. Do not try to be clever by sniping cups from the bottom corners yet.
1. The Blue Ocean Rush
Start by tapping the Cyan and Blue cups at the very top of the stack. Your goal is two-fold:
- Clear the physical space to reach the key.
- Chip away at the Ice Block (5) on the right side.
Since the bottom of the canvas is blue water, these cups will fill immediately. Do not worry about "saving" them; send them to the belt in a steady rhythm. Keep your belt capacity around 2/3 to allow for emergency moves.
2. Cracking the Ice (5)
After you clear about 5-6 cups from the top, the Blue cup on the right (locked by the number 5) will shatter. Tap it immediately. This cup often sits on top of other critical blockers. Getting it out of the way is essential to keep the stack falling naturally.
3. Turning the Gold Key
Once you've cleared the center-right section of the top stack, the cups blocking the Gold Key mechanism will be free to move. Tap them to send them to the belt. As soon as the blocker is gone, the gold bar retracts, and the entire bottom reservoir of Yellow and Orange cups slides up.
Warning: When the key turns, the board shifts abruptly. Do not tap during the animation, or you might accidentally send the wrong cup.
4. The Sunset Shift (Yellow/Orange)
Now that the bottom half is open, you need to pivot your strategy. The sand dispensers will likely switch to Yellow/Orange as the sun area becomes the focus.
- Begin prioritizing Yellow cups. The sun is the largest single block of color.
- Alternate with Orange cups for the sky.
- Ignore the remaining Blue cups unless they are blocking a Yellow one you desperately need.
5. The Final Red Cup (Ice 20)
By the time you are finishing the sun, you should have cleared enough cups to break the massive Ice Block (20) on the right, unlocking the crucial Red cup.
- This Red cup is for the Palm Trees.
- Ensure the belt is clear before you send it. If this cup gets stuck behind a line of yellows and misses its pour window, you will fail the level.
- Send the Red cup alone if possible, or with a large gap before it, to guarantee the Palm Trees get painted cleanly.


