Sand Loop Level 136 Solution Walkthrough | Sand Loop 136

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Sand Loop Level 136 Gameplay
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Sand Loop Level 136 Guide: The Beach Horizon Puzzle

This level is a classic layering puzzle disguised as a speed challenge. You are painting a serene Beach Horizon scene. It’s a logic level, not an ice-breaker. The challenge isn't about smashing barriers quickly; it's about sequencing your colors so the water doesn't contaminate the sky, and the sand doesn't mix with the clouds.

The palette is distinct and separated into horizontal bands:

  • Cyan (Light Blue): Used for the top sky and the wave highlights in the water.
  • White/Beige: Used for the cloud layer (second from top) and the beach foam (second from bottom).
  • Dark Blue: The dominant color for the ocean water in the middle.
  • Orange: The bottom layer representing the sand.

Sand Loop Level 136 Solution: Analyzing the Horizon

Look at the canvas. It's built in horizontal stripes. This is the biggest hint the game gives you. Gravity matters here. You are generally filling from bottom to top in terms of the "sand pile" physics, but the dispenser logic requires you to watch the layers.

The "Danger Zones": The trickiest part of Sand Loop Level 136 is the middle section where the Dark Blue water meets the Cyan waves. Notice the small horizontal dashes of Cyan inside the Dark Blue band. If you pour all your Dark Blue at once without weaving in the Cyan cups, you will miss those details and fail the percentage check.

Fill Order Prediction:

  1. Orange Base: The sand at the bottom is the foundation. It needs to settle first so everything else sits on top of it.
  2. White Foam: The layer just above the orange.
  3. The Ocean Mix: This is the critical phase. You need to alternate Dark Blue and Cyan to create the water texture.
  4. Top Sky: The final Cyan layer at the very top.

Tackling the "Blocked Core" in Sand Loop Level 136

The specific obstacle here is the Central Cup Knot. Look at your supply tray. You have two massive clumps of Orange cups on the far left and right wings. But the center is a tight knot of Cyan and Dark Blue cups that are physically blocking each other.

You have a capacity of 0/5 slots. This is tight. If you pull too many Orange cups early, you clog the belt and can't reach the Blues needed for the middle section. The real trap is the White Cups buried at the very bottom corners. They are completely inaccessible until you clear the columns above them. You cannot rush the white layer.

Sand Loop Level 136 Step-by-Step Walkthrough

This level punishes "spam tapping." You must clear the outer wings to access the bottom corners, but you must prioritize the center to get the water flowing correctly.

1. The Orange Foundation

Start by tapping the top four Orange cups (two on the left, two on the right). Do not tap them all at once! Tap one left, one right, wait a beat, then repeat. You want them to hit the conveyor in a steady stream, not a clump. This lays the orange sand base at the bottom of the canvas. This also frees up space in your 5-slot limit to start working the middle.

2. Unlocking the Water

Once the top Orange cups are gone, you have access to the Dark Blue and Cyan cups in the center columns.

  • Crucial Step: Do NOT drain all the Dark Blue cups yet.
  • Tap a Dark Blue, then immediately tap a Cyan. You need to mix these pours. The picture requires the Cyan wave highlights to be embedded within the Dark Blue water. If you pour all the Dark Blue first, the Cyan will just sit on top like a separate layer, ruining the wave effect.

3. Digging for White

As you process the blue/cyan mix in the center, you will notice the White cups at the bottom corners are finally free.

  • Tap the White cups now.
  • Timing is key: You want the White sand to land after the initial Orange layer has settled but before you completely finish the top sky.
  • Ideally, slip the White cups in between your heavy Dark Blue pours. This creates the "foam" layer on top of the orange sand.

4. The Final Sky Layer

You should be left with a few Cyan cups in the center columns (the ones that were buried deepest). These are for the sky. Once the heavy Dark Blue ocean is finished and the White foam is placed, unleash the remaining Cyan cups. They will fill the top of the glass, completing the sky and hitting that final 100%.

Summary of flow: Top Orange -> Mix of Center Blues/Cyan (start the water) -> Bottom White (foam) -> Finish Blues -> Final Cyan (Sky). Keep your belt moving, but don't let it get full (5/5) or you won't be able to grab the specific color you need for the next layer.