Sand Loop Level 138 Solution Walkthrough | Sand Loop 138

How to solve Sand Loop level 138? Get instant solution for Sand Loop 138 with our step by step solution & video walkthrough.

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Sand Loop Level 138 Gameplay
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Sand Loop Level 138 Guide: The Sunset Landscape Puzzle

This is the "Sunset Landscape" level. It’s a beautiful, minimalist scene featuring a red sun over orange desert dunes, all resting above a deep blue sea. Sand Loop Level 138 isn't a speed-run level where you're smashing ice; it is a layering logic puzzle. The challenge here is verticality. The game wants you to pour the bottom layers first, but the tray setup is messy and deceptive, tricking you into grabbing whatever color is closest.

The hook? The Question Mark Blocks (?) surrounding the outer edges. They hide extra cups you will desperately need, but you can't access them until you clear the central "visible" cups. If you clear the visible cups in the wrong order, you'll be stuck waiting for a specific color while your conveyor belt sits empty.

Sand Loop Level 138 Solution: The Desert Sunset

Let’s break down the canvas at the top. It’s a strict horizontal layer cake.

  • Color Palette Deep Dive:

    • Blue: The foundation. The bottom third of the image is a solid block of blue water.
    • Orange: The middle dunes. Irregular, jagged shapes sitting on top of the blue.
    • Red: A thin horizon strip and a distinct circular sun floating in the sky.
    • White/Cream: The sky background. It fills the gaps around the sun and dunes.
  • The "Danger Zones": The biggest risk is the Red Sun. It’s isolated high up in the white sky. If you pour red too early while trying to fill the horizon line, you might accidentally contaminate the white sky area or the orange dunes. Precision is key for that sun. The other danger zone is the Blue/Orange border. If you pour Orange before the Blue is finished, you'll get sandy speckles in your ocean.

  • Fill Order Prediction: Because sand falls from top to bottom but settles at the bottom, you generally build "up."

    1. Blue Base: Heavy pour to establish the water.
    2. Orange Dunes: Fill the middle section.
    3. Red Horizon: A quick strip.
    4. White Sky + Red Sun: Alternating pours to shape the sun circle correctly without making it a blob.

Tackling the "Mystery Blockade" in Sand Loop Level 138

The specific obstacle in Sand Loop Level 138 is the Question Mark (?) Cup Perimeter. Look at your tray. You have a central diamond shape of visible cups (Red, Blue, Orange, White). Surrounding them on the left and right columns are gray cups marked with "?".

This is a dependency trap. You cannot use the mystery cups until the cups next to them are cleared. However, the cups you can see are limited. You have exactly two visible Blue cups and two visible Red cups initially.

  • The trap: If you spam all your visible cups onto the conveyor belt just to "get things moving," you will clog your 5-slot limit.
  • The reality: You must clear the central cups to reveal the mystery cups, but you must only clear the colors that correspond to the bottom of the painting first.

Sand Loop Level 138 Step-by-Step Walkthrough

Follow this order to avoid deadlocks. Your slot capacity is 5, which is generous, but don't abuse it.

1. Establish the Blue Foundation

Ignore the temptation to grab the Red or Orange cups just because they are in the middle. The painting’s bottom layer is Blue.

  • Tap the Blue cups first. You have two visible ones in the center-right cluster.
  • Get them on the belt immediately.
  • Why? This clears space in the tray and, more importantly, starts filling the bottom "water" layer of the canvas. You need that blue base solid before anything else lands.

2. Clearing the Orange Middle

Once the Blue cups are moving, the mystery blocks adjacent to them will likely reveal more needed colors. But focus on the Orange cups next.

  • The dunes sit directly on top of the water.
  • Tap the two central Orange cups.
  • Timing Tip: Leave a small gap between the Blue cups and the Orange cups on the belt. If they are too close, the color sensor might switch late, bleeding blue sand into your orange dunes.

3. The Red Strip vs. The Red Sun

Now you have the Red cups left in the center. Here is where players fail Sand Loop 138.

  • The painting has two red elements: a horizon line (low) and a sun (high).
  • Send one Red cup now. This is for the horizon line.
  • Hold the second Red cup. Do not send it yet. You need to fill the white sky around the sun first, or the sun will lose its shape.

4. White Sky and The Final Reveal

By now, clearing the central colored cups should have "unlocked" the gray Question Mark (?) cups on the sides.

  • Tap the White cups that have appeared or were at the bottom of the central stack.
  • Load the conveyor with White cups to fill the background sky.
  • The Sun Drop: Watch the canvas. When the white sand has filled up to the level where the sun should be, then send that second Red cup you saved.
  • Sandwich it between White cups if possible (White -> Red -> White) to create a clean circle.

5. Cleanup

If you have any jagged edges or missed pixels (usually in the corners of the sky), use the remaining mystery cups. They usually turn into whatever color you are most deficient in. Just make sure you don't overfill the bin, or the level will fail instantly. Keep 1 slot open at all times during the end-game cleanup.